ABOUT

My name is Sigurd Jøhnk-Jensen, a composer and sound designer specializing in creating powerful, immersive music and audio for video games, and film. Mywork spans dynamic orchestral scores, gritty electronic soundscapes, and adaptive in-game audio that brings worlds to life. I’ve contributed music and audio to video game titles such as Tempest Rising, Mortal Kombat, Projekt Z, and Honor of Kings, and more. Collaborating with developers to craft unforgettable player experiences. Whether you need an intense soundtrack, subtle ambient cues, or full audio implementation, I’m dedicated to elevating your game’s sound to the highest level.

Explore my portfolio, listen to my work, and let’s talk about how I can help bring your next game to life.